3 Ways Sony Can (And Should) Improve The PS4 This Year

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Sony has had one of its best console launches with the PS4 and experienced a solid all-round start to the console’s lifecycle. But now that the dust has settled and the excitement has died down, it’s time to look to how they are going to improve the platform in the long run – and what they should reveal come this year’s E3. Backwards Compatibility One of... Read More

3 Unsung Xbox One Games That Should Definitely Be On Your Radar

Project Spark

Sure – Xbox fans are salivating over thoughts of a new Halo game and Respawn’s Titanfall coming this year. But there are a number of other excellent-looking games on the horizon for Microsoft’s new home console that may well get overlooked. Jonathan Szafran takes a look at three highly promising titles to keep a keen eye on. Plants vs. Zombies Garden Warfare When... Read More

Top Five Games Of 2013

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From stellar sequels to innovative originals, this year has seen the release of some truly stunning games. With 2014 now just around the corner, FMV’s five resident gaming writers each pick out their favourite title of the year – and explain why they were so bowled over…   BioShock Infinite Selected by Mark Butler Few games truly stay with you long after the... Read More

Opinion: Top 3 PS4 Launch Games


The PlayStation 4 launched in the U.S. on November 15, and having attended the midnight event at my local Gamestop I duly brought home Sony’s newest home console. For those who have not have had a chance to go hands-on with the PS4, let me be the first to tell you that this machine is a beast – and I cannot wait to see what developers have in the the pipeline for it.... Read More

Opinion: The BioShock Game I Want To Play

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Somewhat disappointed by the first installment of Burial At Sea, long-time BioShock enthusiast Mark Butler argues the case for a more thorough, original exploration of Rapture at its height. As someone who was completely blown away by BioShock Infinite – and who owes my current devotion to the gaming medium pretty much entirely to Ken Levine’s breathtaking original... Read More

Warren Spector Interview: ‘The Games Industry Needs To Grow Up – And Stop Putting Easy Profits First’


Legendary game designer Warren Spector produced such classics as Deus Ex and System Shock, and has most recently overseen development of the Epic Mickey titles. Ahead of an eagerly-anticipated appearance at the Bradford Animation Festival, he spoke to Mark Butler about his influential career, his thoughts on the industry at large, and why he fears for the future of mainstream console... Read More

Top 13 Horror Games Of All Time


With Halloween just around the corner, it’s time to dim the lights, crack out some scary games, and terrify the living daylights of yourself with some top survival fright-fests. To help you choose the perfect titles for the job, we’ve got just the thing. Here, in no particular order, are the thirteen greatest horror games ever made.   Resident Evil A groundbreaking... Read More

Mad Mack: 3 New Games I Can’t Wait To Get My Hands On – And 3 I Definitely Can

Dark Souls 2

With plenty of exciting new games on the horizon for both current consoles and Next-Gen, columnist Dave ‘Mack’ McConkey picks out a trio of upcoming releases he’s chomping at the bit to play – and a few that he has witheringly low expectations for. It’s that time of the year again. Time for one of the top events in the UK gaming calendar – the Eurogamer... Read More

8 Greatest Horror Games Of This Generation

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With new next-gen consoles landing within months and a number of exciting new fear-filled releases about to give us all sleepless nights, it seems an apt time to take a look at the greatest horror games of this generation. From gore-soaked survival thrillers to intense psychological experiences, Mark Butler picks out the finest nightmare-sims of the past eight years… Condemned:... Read More

Mad Mack: Gunfire, Screaming & Rave – How Payday 2 Set A Spectacular New Standard For Sound

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We often marvel at the atmosphere, mechanics and visuals of games – but rarely do we concern ourselves with the importance of sound. Having been blown away by the audio pyrotechnics of heist sim Payday 2, returning columnist Dave ‘Mack’ McConkey argues the title sets a lofty new standard for sound design in games. Well. I am back. After something of a hiatus... Read More